Exploring the New Factions in Heroes of Might and Magic: Olden Era

Daily Games

Daily Games

·

26/11/2025

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Strategy role playing games live or die by how different their factions feel - every new group sets players talking. Heroes of Might besides Magic - Olden Era, a deliberate throwback to the old favourites, will soon enter Early Access with two new sides that could not be less alike - the bright Sylvan and the nightmarish Hive.

The Core News - New Factions Revealed

Studio Unfrozen, publisher Hooded Horse and studio head Denis Fedorov will add the spell heavy Sylvan and the brute force Hive when Early Access goes live. Only four factions appeared in the demo - the arrival of two more gives commanders extra tools plus keeps interest high.

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Faction Depth - From Fairy Meadows to Hive Minds

Sylvan fields fey magic and green forests. Its roster - dryads, phoenixes and nimble halflings - prizes speed and spell combos over blunt force.

Hive drops elegance for shock value. Swarm rules let fresh troops hatch from eggs at no gold cost - special buildings raise hero attack - locusts devour corpses to grow stronger. The look disturbs - yet the tactics reward players who treat the battlefield as a larder.

Why It Matters

The pair pushes Olden Era past tribute status. Veterans recall Heroes 3's crowded roster, while newcomers meet factions built with modern balance tools. Six sharply distinct sides give each map a different puzzle but also keep the game on hard drives longer.

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Looking Forward

Early Access has no fixed day - yet six fully fledged factions - each with clear edges, flaws and theme - wait behind the launch gate. Olden Era stands ready to pull both old hands and first-timers back into turn based strategy.

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